Flip 7: With a Vengeance Score Tracker & Scoring Guide
Use the free score tracker in With a Vengeance mode to calculate the new negative modifiers, special Number cards and optional Brutal Mode automatically. This standalone sequel keeps the race to 200 points but replaces the original positive modifiers and action cards with a more aggressive ruleset.
Quick Scoring Order
- Add the values of all Number cards, including both Lucky 13 cards if you hold two.
- If you have ÷2, halve the Number-card total and round down.
- Apply the −2, −4, −6, −8 and −10 Modifier cards.
- In standard mode, a round score cannot fall below zero.
- If you completed Flip 7, add 15 points. In Brutal Mode you may instead subtract 15 points from another player.
Example
Number cards: 13 + 11 + 8 = 32
÷2: 32 ÷ 2 = 16
−6 modifier: 16 − 6 = 10 points
Special Number Cards
The Zero
The Zero counts toward Flip 7, but your round scores zero unless you complete Flip 7. A player holding The Zero must keep hitting.
Unlucky 7
When Unlucky 7 arrives, discard every other Number and Modifier card in front of you and keep this 7. The tracker’s Unlucky 7 button performs that reset.
Lucky 13
Lucky 13 lets you hold a second 13 without busting. Both 13s score and both count toward the seven cards needed for Flip 7. A third 13 still causes a bust. Tap 13 twice in the tracker to record both copies.
Vengeance Modifiers
- ÷2: Halve the Number-card total, rounding down, before applying other modifiers.
- −2 to −10: Subtract the printed value after ÷2.
- Modifier cards do not count toward Flip 7 and cannot cause a bust.
- In standard rules, modifiers cannot reduce a round below zero.
Brutal Mode
Brutal Mode makes three changes: round scores may go below zero, modifiers may be assigned to busted players, and completing Flip 7 lets you choose between taking +15 or subtracting 15 from another player. Enable it in Game Settings before starting.
Action Card Reference
- Just One More: Force a player to draw one card, then stay.
- Flip Four: Force up to four draws, stopping on a bust or Flip 7.
- Steal: Take a card from another player.
- Swap: Exchange any two valid face-up cards.
- Discard: Make a player discard a chosen card.
The tracker calculates final scores; players still resolve Steal, Swap, Discard, Just One More and Flip Four at the table.
Frequently Asked Questions
Does ÷2 apply before negative modifiers?
Yes. Add Number cards, divide by two and round down, then subtract the negative modifiers.
Can two Lucky 13 cards complete Flip 7?
Yes. Both Lucky 13 cards count toward the seven Number cards and both add 13 points.
Can a Vengeance round score be negative?
Only when optional Brutal Mode is enabled. Standard Vengeance scoring stops at zero.
What happens to the Flip 7 bonus in Brutal Mode?
Choose either +15 points for yourself or subtract 15 points from another player.
Track a Vengeance Game
Choose With a Vengeance in Game Settings and let the tracker handle every scoring operation.
Open the Score Tracker